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ACROPOLIS More testing So this time a frisian army faced some muslim Indians, their cavalry, their bows and their nellies I'll admit my army is a bit big Sorry for the quality but it is a long list

  • Badahbum
  • 9 mars 2024
  • 3 min de lecture

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Basically the internal allied general commands 4 TUGS of local spearmen


Thanks to the legendary CIC I had the choice and decided to defend which helped me put some terrain, all marshes , difficult terrain so I could force my opponent to concentrate and forget my flanks.


I must admit due to the army size I was not that concerned about the flanks


I expected a difficult game being shot at and having lots of white dice vs the FARM nellies but at least with my 5 shooty SUGS I would not be utterly hopeless


I hoped my two crossbow SUGS would be able to score as at 1 MU and so if skirmishing, they ignore the FARM quality of the nellies,


Rather interestingly I managed to outscout my opponent's army


ree

Basically the ally in oblique so if double move I can go straight forward, A competent general with the mounted and some skirmishers to the right flank . The legenday in the center with 5 spearmen and many skirmishers and on the left flank another competent with the mercenaries and a spearmen TUG . The idea was pretty simple as I must put pressure on a mounted shooty opponent so advance



ree

The 2 big cavalry TUGS are his dreaded Ghulams, next some skilled shooters, 2 FARM Nellies and some experienced shooters



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So the Nellies slightly to the back covered by skilled and experienced shooters



ree

So a lot of LS, DC, combat shy tribal loose infantry



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And the flank guard all ready to run after mounted bows


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My right flank. I feel rather secure even if some nellies are not that far far away



ree

A nice willing ally


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Opening moves. IMO he should not have risked it but his choice


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We are taking position and yes it is a general advance



ree

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Manoeuvring the mounted to avoid the nellies. I just hope that 8 combat shy LS will be able to hold long enough to kill the small nellie TUG


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mass and quality does that remind you of something ?


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Here they come the legendary general is ready


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Someone might have to run away


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there will be charges. here we will make a small mistake that curiously will not change the outcome



ree

We will allow the cavalry to charge the nellies flank while doing it on a forced charge


In the end the nellies will die at melee but thanks to the black dice of the infantry ..do not try to understand dice it is hopeless


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The nellies are in with a wound thanks to the skirmishing crossbows


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and the covering cavalry is running away



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So the nellies in the center did their job but broke no one before being taken in the flank and they will die gloriously but the way was open



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The infantry is now advancing "en masse"



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So my right flank cavalry was arriving typing the balance


We had to stop there and the game was lost for the Muslim Indian sultanates. I would surely loose a TUG or two but he would never break my army before the end of the game.


His not so nimble nellies where my targets for points as I knew that as usual, an infantry army cannot keep pursuing a fleeing mounted opponent. You must play quick , use the skirmishers and, perhaps, be attacker to have first move . So got for points


But really winning 15 - something is a bit difficult


Anyway a funny game and lots to learn for Athens Acropolis

 
 
 

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